Iratus: Lord of the Dead Wiki
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Revision as of 18:06, 24 September 2020

Book notice
Information on this page is fully updated to the latest official version of the game: 180.12


Swordsman is an enemy unit encountered in the Mercenary Barracks (floor 3).

Overview Overview icon

"Every good dungeon needs a few adventurers crawling around through its bowels, even one that's still under construction.

Similar to how every peasant home has a few rats dwelling in its walls. Like rats, these novice fighters are very easily dispatched, having little idea of how to fight underground. The state of their weapons being good evidence of this, as they continue to swing them around carelessly in the narrow tunnels."

Abilities Enemy ability icon 1

Enemy ability icon 1

Skill info gold dotSkill info gold dotSkill info gold dotSkill info gold dot
Ally forward 1
Skill info red dotSkill info red dotSkill info empty dot alliasSkill info empty dot allias
Physical Attack. Deals Attack100% damage.
Swordsman strike

Enemy ability icon 2

Skill info empty dot enemySkill info empty dot enemySkill info gold dotSkill info gold dot Skill info red dotSkill info red dotSkill info empty dot alliasSkill info empty dot allias
Physical Attack. Deals Attack75% damage twice.
Swordsman double strike

Enemy ability icon 3

Skill info gold dotSkill info gold dotSkill info gold dotSkill info gold dot
Stance until the end of battle. Protects an ally.

- Redirects all single-target attacks and debuffs from the chosen ally to self.
- After being attacked by a minion, the Swordsman counterattacks, dealing Attack125% damage.
Swordsman stance
Swordman stance strike


Counter Strategy icon

Roles: Heavy physical damage dealer Attack - Counter Attacker Attack - Guard Icon buff redirect on - StanceIcon buff stance user - Self-BuffIcon buff stat pos

Most effective in positions: Skill info empty dot enemySkill info empty dot enemySkill info gold dotSkill info gold dot

Swordsman's advantage lies in his low Accuracy Accuracy - the more he misses, the more critical damage BuffsIcon buff stat pos he receives. Usually after gaining one such BuffIcon buff stat pos or two, Swordsman becomes very dangerous damage dealer, capable of suddenly dealing huge instances of critical damage, which wear down even the most durable minions like Bone Golem Bone Golem icon. As such, he should be considered a high-priority target, especially when methods for BuffIcon buff stat pos removal are unavailable.


Due to his low Accuracy Accuracy and featureFeature icon, using EvasionEvasion against him is a double-edged sword - initially, he will miss a lot against high-EvasionEvasion minions but in the process also gain more Accuracy Accuracy and critical damage to the point that he can easily one-shot his targets after he has stacked several BuffsIcon buff stat pos. Putting a Banshee Banshee icon on the front is a good counter against a Swordsman. Banshee Banshee icon can easily dodge his attacks with her Evasion Evasion , use Desolate Scream to remove BuffsIcon buff stat pos he gains from missing attacks and move him to another position to cancel his StanceIcon buff stance. Dispel talent is also very useful if there are no minions to remove BuffsIcon buff stat pos. Since Swordsman relies on critical strikes to be powerful, using Luck DebuffsIcon buff stat neg is another good option: MummyMummy icon's Clinging Wraps, Black WidowSpider widow icon's Spider Strike or Blood CurseIcon buff bloodCurse spell if ManaMana icon is plenty.

Dialogue Dialogue icon

  • Ally is killed: "Aw, crap..."
  • Receiving a critical hit: "This is beyond my level!"
  • Going insaneIcon buff insanity: "LET'S SEE HOW MUCH XP I'M WORTH!"

Trivia Trivia icon

  • Originally, Swordsman appeared on the Mines and was later moved to Mercenary Barracks in later stages of Early Access.
  • The Swordsman appears to break the fourth wall in his dialogues, commenting on the typical mechanics of role-playing video games.